Lex 8256: The Law in Cyberspace Seminar

Digital Rights Management

-Nicholas Shawver


The problem of copyright infringement is not a new one, but the current trend in technological advancement brings a multitude of issues not contemplated by the original founders. As of the turn of the century, the internet, digital media, and technology allow for individuals to transfer, replicate, and modify works that they may not have license to edit and distribute. The RIAA (Recording Industry Association of America) is fighting this issue on the side of the major record labels and artists. For an overview of the problem, please read their brief statements on the issues of online piracy and CD piracy. With the relative inexpensive cost of the technology to modify digital works and the high volume of various p2p sites and distribution of pirated media, Digital Rights Management serves as a method rights holders feel can aid in controlling the distribution and use of their works including multimedia (both streaming and local), video games, and computer software. For an overview of Digital Rights Management, please read the ViDe's short introduction on the subject. Next, read the Electronic Frontier Foundation's perspective on Digital Rights Management and Copy Protection Schemes.

The use of trusted computing technologies can help increase the effectiveness of DRM. For an overview of the technologies involved, please read Prof. Jonathan Weinberg's article on Hardware-based ID, Rights Management, and Trusted Systems (52 STNLR 1251). Do you have any concerns over use of such technologies? Do you find them beneficial? Please read Dan L. Burk's article on Legal and Technical Standards in Digital Rights Management Technology (74 FDMLR 537), written 5 years later in 2005. Are design constraints and legal constraints interchangeable in this field? What do you feel the future of this technology will hold for the consumer? the marketplace? Lionel S. Sobel suggests a business model for the implementation of DRM to help rights holders, creators, distributors, and consumers in the market. Please read his paper: ISP's as Digital Retailers. Should ISP's gain responsibility in this area?

Finally, read Leave DRM Alone: A Survey of Legislative Proposals relating to Digital Rights Management Technology and their Problems (2005 MISTLR 317) by Declan Mccullagh and Milana Homsi. Should we let the market bear out DRM's place in society? 

The questions in this field do not have easy answers. Do the consumers who fight the standardization and implementation of DRM technologies dilute the quality of the products they enjoy? Does the industry that fights to require DRM in all digital products restrict the lawful use of consumers in the product and hurt the industry from advancing with technology? As you consider the above articles, keep in mind the relative cost and benefits to all sides of the issue (e.g. owners, consumers, artists, business, society, etc). Can you think of any way to balance all of these concerns?